
Lighting study
A personal project and lighting study I recently finished. I worked on it for a few hours a day for a week after work to finish this project. The goal was to get a better understanding of day lighting an environment.
Software used - 3DS Max, Vray and Nuke
Floating Lanterns
For this project in May 2015 we were assigned to a complex scene in Houdini. My inspiration was the Japanese lantern festival and I finally ended up making a scene with 500 floating lanterns.
Hook Line Sinker
This was a student animation film on which I worked on as a prop modeler.

Chair
Software used - Maya, Arnold, Mari

Barber's Shop
This was the studio collaboration that I worked on. I was responsible for modeling and lighting on this.

This was done for a modeling class in Zbrush.