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Lighting study 
A personal project and lighting study I recently finished. I worked on it for a few hours a day for a week after work to finish this project. The goal was to get a better understanding of day lighting an environment. 
Software used - 3DS Max, Vray and Nuke

Floating Lanterns

For this project in May 2015 we were assigned to a complex scene in Houdini. My inspiration was the Japanese lantern festival and I finally ended up making a scene with 500 floating lanterns. 

Hook Line Sinker

This was a student animation film on which I worked on as a prop modeler.

Chair 
Software used - Maya, Arnold, Mari

Barber's Shop 

This was the studio collaboration that I worked on. I was responsible for modeling and lighting on this.

This was done for a modeling class in Zbrush.

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